Description
In Godot through 3.1, remote code execution is possible due to the deserialization policy not being applied correctly.
Analysis and contextual insights are available on OpenCVE Cloud.
Remediation
No solution or workaround provided in the CVE record.
Additional remediation guidance may be available on OpenCVE Cloud.
Tracking
Sign in to view the affected projects.
Advisories
| Source | ID | Title |
|---|---|---|
EUVD |
EUVD-2019-2130 | In Godot through 3.1, remote code execution is possible due to the deserialization policy not being applied correctly. |
References
History
No history.
Status: PUBLISHED
Assigner: mitre
Published:
Updated: 2024-08-04T22:10:09.202Z
Reserved: 2019-03-26T00:00:00.000Z
Link: CVE-2019-10069
No data.
Status : Modified
Published: 2019-05-31T22:29:01.160
Modified: 2026-06-17T02:10:09.220
Link: CVE-2019-10069
No data.
OpenCVE Enrichment
No data.
Weaknesses
-
CWE-502
Deserialization of Untrusted Data
EUVD